- 18 Jan, 2021 1 commit
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Marjon Blondeel authored
Development See merge request !1
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- 15 Jan, 2021 4 commits
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Niels Post authored
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Niels Post authored
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Niels Post authored
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Niels Post authored
- Updated the documentation to match changed source code.
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- 13 Jan, 2021 1 commit
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Niels Post authored
- Response now stores its data on the heap so it can contain more bytes (for above change)
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- 08 Jan, 2021 1 commit
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Niels Post authored
- Added a distinction between unicast and broadcast. Broadcasts are received and sent without auto acknowledge and on the address ending in FF
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- 04 Jan, 2021 3 commits
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Niels Post authored
- Set the default robot id to 0 (robots now get their IDS from the controller)
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Niels Post authored
- Implemented SSD1306 boundary using OneBitDisplay library
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Niels Post authored
- The robot now listens to its own address pipe - Added reboot command
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- 24 Dec, 2020 1 commit
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Niels Post authored
- Restructured project to make it more clear which files can/need to be edited when extending the firmware - Cleaned up includes
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- 18 Dec, 2020 1 commit
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Niels Post authored
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- 02 Nov, 2020 1 commit
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Niels Post authored
- Added to the developer documentation: Adding communication method, creating your own documentation - Testing GitLab CI to automatically generate documentation
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- 30 Oct, 2020 1 commit
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Niels Post authored
- Removed some high level commands that were to specific. A wireless command should not have to send an amount of steps - Custom handlers could now be added - Described the process of adding a custom command handler in the sphinx documentation - Renamed most of the project to MP-Firm
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- 28 Oct, 2020 1 commit
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Niels Post authored
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- 26 Oct, 2020 1 commit
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Niels Post authored
- Implemented a stack-allocated queue to prevent Heap Allocation issues later - Added a command to rotate a certain amount of steps
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- 22 Oct, 2020 1 commit
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Niels Post authored
- Partly commented - Movement is now implemented
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- 19 Oct, 2020 1 commit
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Marjon authored
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- 16 Oct, 2020 1 commit
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Niels Post authored
- Class Structure mostly implemented - Communication implemented - Commands are checked to be valid before execution - Movement controller prints executed commands
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