first version of new Unity readme, taking care of issue #2, correcting bug in...
first version of new Unity readme, taking care of issue #2, correcting bug in CanvasScript.cs, adding executable LKH for mac to Algorithm_TA_Prioritized
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- Algorithms/Offline_Centralized/Algorithm_TA_Prioritized/LKH3/LKH_mac 0 additions, 0 deletions...Offline_Centralized/Algorithm_TA_Prioritized/LKH3/LKH_mac
- Algorithms/Offline_Centralized/Algorithm_TA_Prioritized/LKH3/README.txt 2 additions, 1 deletion...line_Centralized/Algorithm_TA_Prioritized/LKH3/README.txt
- Algorithms/Offline_Centralized/Algorithm_TA_Prioritized/Readme.md 7 additions, 2 deletions...ms/Offline_Centralized/Algorithm_TA_Prioritized/Readme.md
- PickUpandDelivery/Assets/Scripts/Common/Robot/RobotMethods.cs 1 addition, 1 deletion...UpandDelivery/Assets/Scripts/Common/Robot/RobotMethods.cs
- PickUpandDelivery/Assets/Scripts/Common/Scripts/CanvasScript.cs 6 additions, 4 deletions...andDelivery/Assets/Scripts/Common/Scripts/CanvasScript.cs
- PickUpandDelivery/Assets/Scripts/Common/Warehouse/ReadConfig.cs 2 additions, 1 deletion...andDelivery/Assets/Scripts/Common/Warehouse/ReadConfig.cs
- README.md 50 additions, 50 deletionsREADME.md
- UnityDocumentation.md 174 additions, 86 deletionsUnityDocumentation.md
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